First Look of Escape Race


Escape Race

BackStory

Around a year ago I started using unity and that's when I made a game(https://triggered41.itch.io/switch-it) for a jam(mix and game jam) the game wasn't any good but everyone starts from somewhere after that I spent a lot of time(around 3 - 5 month) learning blender and did some render HERE then I was back at learning game development. I started prototyping THIS game in unity but then I ran into some errors which I didn't tried to solve cause I was stubborn and wanted to give godot a try so, I started working on this game in godot and it didn't took much time to get familiar with the new environment since I already had some experience with unity

About this game

Its available for preregistration

My brother gave me an idea about making a maze game I was aware that a lot of maze games are already out their I thought to do something a bit different so I added a car to it. After around 1 and a half month the game is almost ready with art done by my brother, It is a Top Down arcade racing kind of game where you need to get out of maze before the timer runs out. the basic development is done with some cars and levels, but there's still a lot left mainly more content but after the first release of the game

What about the jam game

well as a gamer I really liked the idea of a puzzle game where you need to switch between 2d and 3d in order to solve the level

currently I am more focused towards Escape Race after that I will definitely work on it

*I am not sure a what a devlog is about I just wrote what came in my mind at the time of writing, so plz tell me If I have wrote something I am not supposed to or anything

SIDE NOTE I HAVE HEAVILY MADE USE OF SINGLETONS 😊

 

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